fix: add lock to terminate handler
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parent
9eec782920
commit
ed59ea1d0a
@ -1,6 +1,9 @@
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package grawt
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package grawt
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import "sync"
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type CloseHandler struct {
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type CloseHandler struct {
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sync.Mutex
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waiter *Waiter
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waiter *Waiter
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Quit chan struct{}
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Quit chan struct{}
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active bool
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active bool
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12
waiter.go
12
waiter.go
@ -16,11 +16,11 @@ type Waiter struct {
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func (w *Waiter) addHandler(f *func(), autoDone bool) *CloseHandler {
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func (w *Waiter) addHandler(f *func(), autoDone bool) *CloseHandler {
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ch := CloseHandler{
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ch := CloseHandler{
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w,
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waiter: w,
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make(chan struct{}, 1),
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Quit: make(chan struct{}, 1),
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true,
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active: true,
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autoDone,
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autoDone: autoDone,
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f,
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handlerFunc: f,
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}
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}
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w.waitGroup.Add(1)
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w.waitGroup.Add(1)
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w.closeHandlers = append(w.closeHandlers, &ch)
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w.closeHandlers = append(w.closeHandlers, &ch)
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@ -32,6 +32,7 @@ func (w *Waiter) terminateHandler(h *CloseHandler, forceWaitGroupDone bool) {
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if h.handlerFunc != nil && *h.handlerFunc != nil {
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if h.handlerFunc != nil && *h.handlerFunc != nil {
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(*h.handlerFunc)()
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(*h.handlerFunc)()
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}
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}
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h.Lock()
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if h.active {
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if h.active {
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close(h.Quit)
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close(h.Quit)
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}
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}
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@ -39,6 +40,7 @@ func (w *Waiter) terminateHandler(h *CloseHandler, forceWaitGroupDone bool) {
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w.waitGroup.Done()
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w.waitGroup.Done()
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}
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}
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h.active = false
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h.active = false
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h.Unlock()
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}
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}
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func (w *Waiter) AddCloseHandler(f func(), waitForChannel bool) *CloseHandler {
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func (w *Waiter) AddCloseHandler(f func(), waitForChannel bool) *CloseHandler {
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